|
Feature |
FMOD
3 |
FMOD
Ex
|
|
|
|
|
|
3D Sound support |
|
|
|
- Multiple listeners |
x |
x
|
|
- Doppler, attenuation, panning |
x |
x
|
|
- Linear rolloff |
|
x
|
|
- Custom multi-point rolloff |
|
x
|
|
- Sound cones
|
|
x
|
|
- Obstruction and occlusion
|
|
x
|
|
- Polygon based geometry occlusion |
|
x
|
|
- 5.1 and 7.1 support |
h/w
only |
x
|
|
- 3D/2D sound morphing |
|
x
|
|
- I3DL2 Reverb in software |
|
x
|
|
- Stereo / multichannel sounds in 3D |
|
x
|
|
- EAX reverb |
eax3 |
eax4 |
|
|
|
|
|
Voice management |
|
|
|
- Priority system |
x |
x |
|
- Virtual voices |
|
x |
|
|
|
|
|
Streaming engine
|
x |
x
|
|
- Stitching / Sentencing |
x |
x |
|
- Stitching / Sentencing while playing |
|
x |
|
- Multi-thread spikeless decoder |
|
x |
|
- Sample accurate seeking and looping |
|
x |
|
- Internet streaming |
x |
x |
|
|
|
|
|
Output modes for PC platforms |
|
|
|
- Windows DirectSound |
x |
x |
|
- Windows Multimedia Waveout |
x |
x |
|
- Windows ASIO |
stereo only |
full |
|
- Mac sound manager |
x |
x |
|
- Mac CoreAudio |
|
x |
|
- Linux OSS |
x |
x |
|
- Linux ESD |
x |
x |
|
- Linux ALSA |
stereo only |
multichannel |
|
|
|
|
|
Software mixing engine |
|
|
|
- 8bit / 16bit sample support |
x |
x |
|
- mono / stereo sample support |
x |
x |
|
- 24bit / 32bit / floating point sample support |
|
x |
|
- native ADPCM, MPEG, XMA sample support |
|
x |
|
- multichannel (>stereo) sample support |
|
x |
|
- 5.1 / 7.1 output support |
|
x |
|
- Sub-mixing |
|
x |
|
- Stereo panning |
x |
x |
|
- Matrix panning (any input to any speaker) |
|
x |
|
- Cubic / 5 point spline resampling |
|
x |
|
- Effects per voice |
|
x |
|
- Custom (user made) DSP effects. |
16bit int |
floating point |
|
- DSP Plugin support, VST, Winamp support |
|
x |
|
- DSP Units with multiple inputs and outputs |
|
x |
|
- Oscillator support (sine/square/saw etc) |
|
x |
|
- Cross platform lowpass filter |
|
x |
|
- Cross platform highpass filter |
|
x |
|
- Cross platform echo filter |
|
x |
|
- Cross platform flange filter |
|
x |
|
- Cross platform distortion filter |
|
x |
|
- Cross platform normalize filter |
|
x |
|
- Cross platform parametric EQ filter |
|
x |
|
- Cross platform pitch shift filter |
|
x |
|
- Cross platform I3DL2 reverb filter |
|
x |
|
- Cross platform chorus filter |
|
x |
|
- Cross platform reverb filter |
|
x |
|
- Volume ramping |
x |
x |
|
|
|
|
|
File formats |
|
|
|
- AIFF |
x |
x |
|
- ASF |
x |
x |
|
- ASX |
|
x |
|
- DLS |
|
x |
|
- FLAC |
|
x |
|
- FSB |
x |
x |
|
- IT |
x |
x |
|
- M3U |
|
x |
|
- MID |
win32 only |
x |
|
- MOD |
x |
x |
|
- MP2 |
x |
x |
|
- MP3 |
x |
x |
|
- OGG |
x |
x |
|
- PLS |
|
x |
|
- RAW |
x |
x |
|
- S3M |
x |
x |
|
- VAG |
x |
x |
|
- WAV |
x |
x |
|
- WAX |
|
x |
|
- WMA |
x |
x |
|
- XM |
x |
x |
|
- XMA |
|
x |
|
|
|
|
|
Platforms |
|
|
|
- Win32 |
x |
x |
|
- Win64 |
x |
x |
|
- Linux32 |
x |
x |
|
- Linux64 |
|
x |
|
- Mac OS8/9/X |
x |
x |
|
- Mac x86 |
x |
x |
|
- Pocket PC
|
x |
|
|
- Xbox |
x |
x |
|
- Playstation 2 |
x |
x |
|
- Gamecube |
x |
x |
|
- Playstation Portable |
x |
x |
|
- Xbox 360 |
|
x |
|
- Playstation 3 |
|
x |
|
- Wii |
x |
x |
|
|
|
|
|
Sound designer focus
|
|
|
|
FMOD Designer tool |
|
x |
|
Event API |
|
x |
|
Network auditioning of sound events |
|
x |
|
Real-time tweaking of event data via TCP/IP |
|
x |
|
|
|
|